Most recently, we just got the Verminator for the Skaven and that model was looking nuts! Now, the Lizardmen are getting in on the action with a new Kroxigor model that is ready to throw it’s scaly weight around on the pitch. Games Workshop and Forge World have been amping up the Blood Bowl goodies this year with some excellent ‘Big Guy’ models. The Kroxigor is coming to town and it’s large and in charge! If you’re playing against a lot of agility teams rather than hitting teams then you might want to give the Chameleon Skink starting roster some consideration.There’s a new ‘Big Guy’ for the Lizardmen team. This lets you save up straight away for another reroll and the Apothecary can be doing work from game one. Looking these options over I would go for the first one with the full quota of allowed Saurus and having the Apothecary straight away. The price increases on the Lizardmen team have really hit their starting rosters hard, though this perhaps isn’t without merit given how strong you could make them before. There is also no one on the team who has primary access to passing skills in order to get a Leader reroll. Getting extra rerolls will take a while to save up for, especially as they are already expensive before the price doubles for them. Your Skinks are going to be more exposed as you’ve only got five Saurus and it also means the Saurus are going to take a bit longer to skill up (less of them blocking and less change the MVP falls on them). If you wanted to get three rerolls to start with then this is as strong as you can start the team. You can fit five Saurus in and an Apothecary if you drop down to a single reroll but that’s going to be tough to play. To fit the Kroxigor in along with two rerolls you have to give up not one but two Saurus Blockers. With the price rises on the rerolls and Saurus you can no longer start with all six Saurus, the Kroxigor and still afford two rerolls once you’ve got up to the minimum of eleven players. You can either Save the extra 30k to get an Apothecary after the first game or get some Dedicated Fans to increase your match winnings. This combination becomes even more of a concern once you’ve got Side Step and then Diving Tackle on them as well. The other half of the skill combination is the old Pass Block skill, which when you’ve combined it with Shadowing it gives you a good defensive option against (the admittedly rather rare) passing play. On The Ball will lead you to think they are designed for collecting the kick off (as it’s combined the old Kick Off Return skill), though all the Skinks are fast enough to cover the backfield easily. At first glance they might not seem worth the extra 10k in price, especially as they are a bit slower than a standard Skink. Similar to the previous roster you’re essentially swapping the starting Apothecary to upgrade two of the standard Skinks to the new Chameleons. Unfortunately you can’t afford to get three rerolls at the same time any more, though there is enough in the bank to get an Apothecary. Starting with the maximum amount gives you more games for them to get star player points. They are also slow to skill up as they start without any skills and have very low agility. The Saurus are important to a Lizardmen team as they provide protection for the more fragile players. QTYīone Head, Londer (4+), Mighty Blow (+1), Prehensile Tail, Thick Skull They were one of the strongest starting teams under the old rules so this will make things a little tougher when it comes to picking your starting lineup. Lizardmen teams have gained a new player in the form of a Chameleon Skink and the price has gone up on both the Saurus and the Rerolls.
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